Archive for October, 2009

In 1999, began

Saturday, October 31st, 2009

In 1999, began to assume that Nintendo would release its new console. Everything suggested that the company would continue using the cartridge as a storage medium for their games and would be backward compatible with the Nintendo 64. Nintendo unveiled its console before the press with the codename “Project Dolphin”, but later the project was renamed the Star Cube, whose intention of the project was to regain the lead lost to Sony with the PlayStation.
Nintendo wanted to regain leadership in the video game market, which lost to the Nintendo 64 and was dominated by rival Sony with its PlayStation console. Nintendo sought support from IBM, which he commissioned the manufacture of the central processor of the console, which is based on the PowerPC architecture.
Nintendo seek the support of the development company ArtX graphic device, after which time it was acquired by ATI for this reason the ATI logo appears in the system, which was responsible for developing the GPU. This graphics processor exceeded that of the PlayStation 2, Dreamcast, could finally compete with the graphic of the Xbox without any inconvenience.
In the Nintendo GameCube, Nintendo puts aside the cartridge holder as a means of distribution of their games, it is believed that the cartridge was the cause of that lag behind Nintendo 64 PlayStation competitor. Nintendo opts for creating optical drives for this purpose format GOD (acronym for “GameCube Optical Disc). Using DVD technology in a reader Matsushita (Panasonic in the U.S. and Europe), is in the form of optical disc with storage capacity of 1.5 GB of information. Also, the reading unit of the console is able to access the disk at a rate higher than a conventional DVD.
At first, the console would be released worldwide in 2000, but Nintendo had in mind before enabling your console to connect to the Internet and made a change in plans. The technical details were already on the table, but the real possibilities of the new generation console from Nintendo were still unknown. On 24 August 2000 at 15:30 (national time in Japan), on the day prior to the Nintendo Space World 2000, the “Big N” presents the design and Peripherals Nintendo GameCube (finally scrap the name Star Cube) , and demonstrations in which they could appreciate a huge leap from what its predecessor, the N64, was able to offer. Therefore, this new machine promised far exceed the previous generation of consoles. However, despite the well was not as successful as expected and came third in sales among his generation consoles, with only 21.5 million units sold worldwide.

Elements Interconnect Bus (Element Interconnect Bus EIB)

Monday, October 26th, 2009

The EIB is an internal communication bus of the Cell processor that interconnects the various elements of on-chip system: the PPE processor, the memory controller (MIC), the eight SPE co-processors and two external interfaces I / O chip forming a total of 12 participants. The EIB includes an allocation unit that functions as a semaphore set. In some documents from IBM EIB participants are called ‘units’.
Currently, the EIB is implemented as a circular ring made of 4 channels 16 byte unidirectional rotating counterclockwise clockwise pairs. When the traffic patterns allow each channel can transmit up to a maximum of 3 concurrent transactions. As the EIB operates at half the clock speed of the system, the effective yield is 16 bytes every two clock cycles. With three active transactions in each of the four rings, ie, with a maximum attendance, the peak instantaneous EIB bandwidth is 96 bytes per clock cycle (12 simultaneous transactions 16 bytes / 2 clock cycles ). Although this value is usually quoted by IBM is unrealistic scale this number by the processor speed. The unit of assignment imposes additional constraints which are discussed below in the section assignment of bandwidth.
David Krolak, IBM’s chief engineer and director of design of the EIB, said the concurrency model
A ring can start an operation every three cycles. Each transfer takes 8 impulses. This was one of the simplifications we made. Thus, is optimized for transferring lots of data. If you make small transactions, does not work so well. Think of trains of eight cars driving on the via. Whenever the cars do not collide with each other, can coexist on the track.
Each of the participants in the EIB has a read port and one 16-byte write of 16 bytes. The limit for each individual participant is to read and write at a speed of 16 bytes per clock cycle (for simplicity often indicate 8 bytes per clock cycle). Note that each SPU contains a dedicated DMA queue administration can plan long sequences of transactions to various destinations without interfering with the load that the SPU being conducted. These queues DMA can be managed both locally and remotely, providing additional flexibility in the control model.
The data flow through a channel in the sense EIB clockwise around the ring. Since there are twelve participants, the total number of steps around the canal back to the origin is twelve. Six steps is the maximum distance between any pair of participants. A channel EIB is not allowed to communicate data requiring more than six steps. This type of data must take the shortest route in the other direction. The number of steps involved in sending a packet has little impact on the latency of transfer: the clock speed that controls all the steps is very fast relative to any other consideration. However, communication over long distances if they are harmful to the overall performance of the EIB, as it reduces the available concurrency.
Despite IBM’s original desire to implement the EIB as a switch (crossbar) more powerful, the circular configuration adopted to save money is rarely a limiting factor in the performance of the Cell chip as a whole. In the worst case, the programmer has to take extra care when planning a communications patterns where the EIB is able to operate with high levels of participation.
David Krolak explained:
Well, at first, early in the development process, several people promoting the idea of a switch (crossbar switch). By the way the bus was designed but could be withdrawn without the EIB and implement a switch if you were willing to devote more space on the chip wafer tracks. We had to find a balance between connectivity and simply did not exist space and enough room to put a switch. So we had this ring structure, which we think is quite interesting. It fits with space constraints and still provide enoughbandwidth noticeable.


Friday, October 23rd, 2009

In the development of networks using wireless systems represent the next step in networking technology by enabling conventional networks provide new opportunities. Within this framework be developed architectures for clients, servers, proxies, etc.
The main capabilities of wireless technologies go through the increasing mobility and flexibility in the networks. For the correct development of these characteristics must exist to mobile terminals (laptops, PDAs), to be the main beneficiaries of these technologies. So the development of the WLAN market-linked anger of those terminals.
The gradual lowering of the computers, including laptops, facilitate the expansion of home and wireless networks, and these in the future will become normal in the houses due to the ease of installation and the ability to interconnect with other devices belonging to field of home automation.
Anything seen noteworthy that wireless networks are real and that has been achieved successfully implemented in various sectors. You provide certain characteristics such as mobility and flexibility than wired networks are difficult to obtain. become essential to changing environments or requiring great adaptability.
As for the technology to use seems to be well developed, so this is not a problem in developing such networks. The main problem is achieving compatibility between the different standards that currently exist even within the IEEE standard itself, because once chosen a particular communication system all teams must use the same type but then discarded.


Tuesday, October 20th, 2009

FastTrack like P2P systems such as eDonkey, BitTorrent, Gnutella, and can be classified as a network semicentralizada. That means there are multiple servers that handle the information flowing through the system, especially without a drive and endanger the whole network. FastTrack uses a method to alleviate the burden on those, which are called supernodes, which were devised by the Dutch company Kazaa BV. Most of the components that make up this network are known customers (including seeds and peers), servers and nodes. To know that a customer is a person able to connect to the system, a server is a computer that has ample resources to handle the traffic flowing on a given network and a node is the machine of a customer to have ample resources shared with the system, easing the burden on the network. Supernodes or superpeers is an innovative feature of this network. The main objective of these is to improve the speed and manner in which information flows, managing some of the actions that need more resources: traffic and searches (the most representative). But the peculiarities of these clients do not end here, any user that connects to the network, using the respective client-can be asendido to this range. But to qualify in this way must meet certain requirements in terms of resources: with a large bandwidth, a computer with a processor and memory to handle and send all the information flowing through the network . Sometimes not know if it is part of the set of supernodes FastTrack. Note that this classification does not alter in any way, nor the search user’s connection speed. Neither harms the security of the computer, or the saturation of operations, because that only accounts for 10 of the resources of this .
Central servers managed indeed supernodes, and these in turn the connections between users and the searches. Thus, the load on the servers is minimized big way as they should not drive and connect to the network users, but administering the aforementioned super .
In addition to the system or supernodes superpeers, FastTrack has other features that identify it. For example, a system has parts (a system by which you can download the same file from multiple computers) similar to eDonkey and Bittorrent, but with a more complex level of development. Even with the depth that gives this point, the download speeds are affected by the possibility to download different parts from different sources simultaneously. While not often use all available bandwidth, FastTrack achieved acceptable transfer rates.
FastTrack like many protocols for P2P networks, has a verification algorithm itself. In this case it is a fairly controversial: UUhash, which is capable of checking large files quickly, even on computers with limited resources. However, since its development allows corruption within the files of sight, so often fails in its work. This aspect of the algorithm is used and which ingeniously uses even companies like RIAA or MPAA to incorporate fake files on the network and avoid potential copyright violations.


Thursday, October 15th, 2009

here is no opinion here does not sing, can not be taught here, is not played here, not here … it sounds These are the cries of youth expressing maraquera leadership and creative freedom with the need for spaces for training. Poetic expressions we lay bare a reality that can no longer be sound, in that it can no longer live. Vibrant emotions experienced in the last day of preparation of the Collective THE CORNER ‘no place’ that will premiere on Wednesday night expected to open the 12 International Congress which will involve several youths from various civil society organizations in Central America. Technical Data of Mount collective ESQUINA Direccion artistica angel Canas’ box L dica Co Address Marijn Singer – Arts Action Cast: Rosa Maria Chavez, Mariela Aguirre, Juan Carlos Betancourt, Victor Leiva, Catalina Garcia, V ctor Mart nez, Angel Ambrose, Mayra Alvarado, Eduardo Osorto, Milyen Pineda, Jessica Solis, Wendy Contreras Musings: Mr.

According to

Saturday, October 10th, 2009

According to a study that analyzed the different ways that you can get the music to the users and the environmental impact of each medium, the music downloading is the cleanest of all environmentally speaking. This study was funded by Microsoft and Intel, has been conducted by academics from Carnegie Mellon University and Stanford University. The study data are truly indicative and may be an important help, if we really want is trying to pollute as little as possible.

Shooting with RED

Thursday, October 8th, 2009

Finally a new post to this blog, it’s been awhile between drinks. But the good news is i have actually had a chance to shoot hands on with the RED ONE 4K digital camera last week here in Sydney for a low budget TVC for ‘Lava Life’. Last time i saw the RED was at the night held during SMPTE in July, and that camera was just a non-working dummy. This time i had use of Mike Seymour’s (FX camera, serial number 22, plus the RED zoom lens and accessories. TVC Producer Jason Sinclair was keen to try out the RED, being on the waiting list himself, so he bit the bullet and hired the kit plus technician Jimmy for the ad shoot. We had a very simple scenario of two girls sitting at a table in a leafy backyard, discussing the virtues of the Lava Life service. Direct sun was diffused with an overhead grid cloth and augumented with HMI and Kino lighting. The RED camera proved to be pretty straightforward to use, and we had Jimmy to take care of our data management – and there was a lot of data. But the RED is still definately ‘a work in progress’ unit we had a scary few minutes where the camera refused to accept any inputs until we turned it off and let it ‘cool down’ for five minutes or so. Heat does seem to be an issue and we were using a damp cloth draped over the body to try and help keep the camera cool, although it was hardly a hot day. But the pictures looked great on my 17″ HD monitor – the output via the HD-SDI is 720P and impressed everybody. But the biggest problem with the camera at the moment is the fact that there can be only one video output operational at a time, ie you can have the on-board monitor, OR the viewfinder, OR the external HD-SDI working. So we ended up shooting using the 17″ monitor ‘wheeled over’ close to the camera so i could see it along with the director and client crowded around. Certainly not a real world solution but no doubt the RED team is working to fix this. More details to follow soon .

Dell Mini

Monday, October 5th, 2009

Dell Mini 3i, a cell phone that will be released in China in a few days and come with Android. Features of the Dell Mini 3i: SO TD-SCDMA Android Networks does not have support networks Wifi Bluetooth GSM 2G networks. 3.5 inch touch screen enabling technology with a resolution of 360 -640 pixels Camera 3 mega pixels and digital zoom, 8 increases, also has LED flash video recording at 30 fps.

San Jose,

Thursday, October 1st, 2009

San Jose, California .- A researcher who analyzed the attacks that blocked the internet messaging service Twitter last week discovered another security issue also affects different than the popular social network. The hackers or others behind this attack used a Twitter account in order to control a network of some 200 personal computers, most in Brazil, said Jose Nazario of Arbor Networks.